
Dan Cordell
Wickerman Games - January Update
Blog Posts Binary Nightmare - We explain what problems we have had over the last couple of months....
Blog Posts Binary Nightmare - We explain what problems we have had over the last couple of months....
We need to unwrap the model, bake the high res detail down onto this low polygon mesh, however I'm going to change gears a bit first as we need to create a shader capable of doing all the things we want to do to this mesh, so next time we’ll be goi...
By changing the texture, moving the Red channel into the Alpha channel, and leaving the Green channel in place then blanking out the blue channel to reconstructed in the shader the compression algorithm results in much better results as there is no s...
Weave: A Wireframe Solution for Unity Weave is a wireframe rendering solution by Wickerman Games....
Firstly, we want to apologize for not posting any blog updates for a while, sadly the perfect storm of things happened that caused us to be unable to post anything, some of the underlying technology we are using to deliver these blog posts broke and...